
Scrap Mite Low
Tool: Pulse Tool
A former industrial colony abandoned after its waste-processing systems collapsed. Local organisms adapted to the toxic environment. Mountains of forgotten stuff. A second chance awaits.




Brown sky, black water, junk to the horizon. The previous team left in a hurry.
Real in-game captures of the same Scrapfall location at four Habitability bands. Not a paint job: the world state drives the sky, water, ground, flora and machinery.
Scan before you act. Hostiles get the Pulse Tool. Spores get the Sprayer. Protected species get relocated.








Six more contracts are designed and registered with the Bureau. They are not playable yet — Scrapfall is the complete first world, and it has plenty to do.
Beautiful but lethal ecology. Everything here is alive, and most of it is hungry.
A quarantine failure. Scan everything twice.
Floating debris fields and sea organisms that resent your presence.
Slag fields, sulfur skies, and machinery that never got switched off.
What humanity buried in the ice is starting to thaw.
Looks perfect. Microscopic contamination makes it exceptionally dangerous.
An entire colony, left where it fell. Someone should do something about that.